ClassVR in Education

Virtual Reality in Further Education (ClassVR)

This is the third blog post about one further education setting’s experience in implementing virtual reality in their programmes. If you are only joining us on this journey, check out where the journey began and how it progressed in the previous posts.  Post 1: Outlined the technology and initial reasons for choosing ClassVR Post 2: …

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VR in Education: Opportunities vs Challenges

In a previous post, we shared the beginning of one Further Education and Training setting’s journey to implementing virtual reality (VR) into their teaching and learning programmes. (If you haven’t already, read the background story here on how the journey began and why we chose ClassVR).  The previous post posed many questions, but ended with these: …

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Microsoft Teams – Your Ever-evolving Digital Classroom

“Teams is a digital hub that brings conversations, content, assignments, and apps together in one place, letting educators create vibrant learning environments. Build collaborative classrooms, connect in professional learning communities, and connect with colleagues – all from a single experience.” Microsoft To put it more succinctly, Teams is a powerful digital hub that centralises learning, …

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