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Reflection on this Module
Part 1 – Integrating AI into my teaching.
Creating a quiz in co – pilot was very interesting. Again, the prompt here is crucial. The more detailed the prompt the more accurate the quiz. Quizizz website is great and using the Co-pilot generated quiz is fantastic as it saves time and effort. For the children to be able to join the quiz on join my quiz.com is great also especially those that have access to Ipads.
I have seen Ari on Twinkl bit have never used it. It seems easy enough and I will definitely explore this come September.
Part 2 : Lesson Plan (I entered a specific prompt) For a third class Geography lesson on countries in Europe. AI addition…For the assessment
Include a quizz from Co-pilot and Quizzizz
This would be a fun interactive way to check the children’s learning to see what was understood/misunderstood.
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This reply was modified 7 months ago by
JIMMY Shanahan. Reason: Spelling mistake
Addition to my Above Post…
AI addition…
For the assessment
Include a quizz from Co-pilot and Quizzizz
This would be a fun interactive way to check the children’s learning
3rd Class Geography Lesson Plan
Subject: Geography
Class: 3rd Class
Topic: Countries in Europe
Duration: 30 minutes
Strand: Human Environments
Strand Unit: People and other lands – Living in EuropeLearning Objectives:
By the end of the lesson, students will be able to:
Identify and name at least 5 countries in Europe.
Recognise the flags of some European countries.
Locate selected countries on a map of Europe.Materials Needed:
Map of Europe (displayed on whiteboard or printed)
Flashcards (country names and flags)
Mini whiteboards or paper
Colouring pencils
Printed worksheet (for assessment)Lesson Breakdown:
1. Introduction (5 mins)
Begin with a brief chat:
“Has anyone ever travelled to another country in Europe?”
Show a large map of Europe on the board.
Point out and name Ireland and 4 other key countries: France, Spain, Germany, Italy.2. Main Activity (15 mins)
A. Flag Match Game (7 mins):
Show flag flashcards and have students guess the country.
Stick flags on the board beside the correct country on the map.
B. Map Label Activity (8 mins):Hand out a blank map of Europe with outlines only.
Call out countries (e.g., “Find France and colour it blue”) and have children label and colour them.
Help as needed for weaker students.3. Assessment & Plenary (10 mins)
Assessment Worksheet (7 mins):
Match the flag to the country (5 questions)
Circle the correct country name when shown on a map (3 questions)
Bonus: “Name one country you’d like to visit and why” (1 short sentence)
Review (3 mins):Go through the answers quickly.
Ask: “Who remembers the capital of France?”
Give praise/stickers for effort and participation.Assessment Criteria:
Can name 3-5 countries in Europe.
Can match at least 3 flags correctly.
Can locate countries with basic accuracy.I agree Emma, scratch would be a great tool. Especially for younger children. We have Ipads aswell and it will work well on them. I like the fact it appeals to visual learners. Having in a lesson as a station is a great idea.
Having 3rd class next year I am interested in Scratch. Learning to code with Scratch is ideal because it introduces fundamental programming concepts in a fun, visual and engaging way, focusing on problem-solving skills and logical thinking. Although scratch is not AI in itself essentially it has many AI features incorporated. Scratch allows users to create interactive stories, games, and animations, encouraging them to express their creativity and bring their ideas to life. Scratch allows users to share their projects and work with others, which fosters a sense of community and learning from each other. It is ideal for 3rd class as it simplifies complex programming concepts into visual blocks. Its drag-and-drop interface makes it easy to build games, animations, and projects without needing prior programming knowledge
How I would introduce Scratch
– Show a short Scratch demonstration on the IWB and explain the key concepts
-Have a scratch movie created that’s links to a topic (Example a social story in SPHE)
– Ask the children to work in pairs to create a movie of their own
– Share and reflect by inviting children to show their project on screen
Like you Evelyn, I also use PowerPoint a lot and to be able to create this through AI is a game changer. This will save so much time.
One thing I will most definitely use will be Microsoft reading coach. I love the way it listens to the student reading. To be able to create a story is great. Unlocking certain options if the student reads for 20 minutes or more is a great motivator.
I also like and intend to use Microsoft Speaker coach. It is such a vital skill for children to feel confident while speaking in front of others.
Magic School will also be used. The Social stories and word problems examples in the module were very interesting and I can see myself using this in September.
The impact of such AI tools will have an unbelievable effect of children’s learning. As teachers, to have access to such tools will help in a huge way.
It will save time. I won’t miss creating my own P/Point slides or even Kahoot when you can pass that over to AI. I also like the assessment linked with AI, being able to quickly see what’s been understood/misunderstood.
July 5, 2025 at 3:57 pm in reply to: Module 2: Applications of Artificial Intelligence in Education #228951I agree, bringing minecraft into the classroom is really beginning to speak the children’s language! What a motivator. Also Tik tok is AI driven and if elements of this can be introduced in a safe educational way I feel this will only benefit the children.
July 5, 2025 at 3:54 pm in reply to: Module 2: Applications of Artificial Intelligence in Education #228950After completing module 2 A1 can no doubt improve efficiency and productivity in the classroom. Time consuming tasks such as manually creating assessments can be done in seconds with the appropriate prompt. This year and for the last number of years we I have used read theory in my class. I have found it great as it uses what the children know (Don’t know) to help them on their learning journey. I haven’t used Immersive Reader before. It looks like a great tool, one which could prove very beneficial to struggling readers and I plan to use this in the future and sharing the resource with other staff would also be beneficial to the school as a whole. I have mostly used Chat GPT and Gemini so it’s great to hear about all these other tools specifically for education. The video of the Chinese classroom really scares me as it lacks any human connection/personal touch. Biased views, and inaccurate information are all barriers we have to look.
I agree Claire, AI will save teachers so much time! Looking to re create the wheel day in day out will only lead to exhaustion. AI will help us with teaching and learning and assessment.
In the classroom A1 can be used to help with assessments for example to create quizzes at the end of a topic. Crucially AI can reduce a teacher’s workload by helping to create lessons that are tailored to the individual child’s ability saving the teacher time!
It was interesting to see the comparison between Copilot, Chat GBT and Gemini. The way they all try to mimic human creativity is very interesting. You really do feel like you’re are speaking to a person, albeit a very intelligent person! During module 1 it was interesting to learn that AI can help generate images and as with text the better the prompt the better the result. This will be very useful in Literacy lessons.
AI audio was something I found very interesting. I will certainly be using this to bring my history lessons to life!
Finally it was important to hear that results need to be verified. Everything should not be taken at face value. The main thing I am taking away from Module 1 is the benefits AI can be in the classroom and how these benefits will help students in their learning.
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This reply was modified 7 months ago by
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