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This module had many ideas on how to use AI in my teaching. I would use Co-pilot image generator. I think the example of using it with the class novel was great. I think it would be great to use for cretive writing. Diffit would also be very good for class novels. It would be great to summarise chapters for SEN pupils and also it could produce a translated summary for EAL pupils.
I can also see the potential for Microsoft reader coach and speaker coach in my classroom – and they are something that can be used at a variety of levels. Also GammaAI would be great to generate presentations and documents. I like how you can decide how much input to give and that it can generate an editible presentation.
I have signed up for MagicSchool AI and look forward to trying it’s many functions. I hope that it can make creating resources quicker and more engaging for the children.July 19, 2025 at 10:14 pm in reply to: Module 2: Applications of Artificial Intelligence in Education #233607Hi Lina,
I totally agree. I think it should, and can be, a partner. Without correct prompts, AI cannot create anything useful. We are just using AI to collate the information for us!
July 19, 2025 at 10:10 pm in reply to: Module 2: Applications of Artificial Intelligence in Education #233604I think AI could be very benefical. I was interested in doing this course to see what benefit it would be to my teaching – eg alleviate the workload, creating better resources to guide lessons and maybe helping with assessment. I found the videos using Gemini, Copilot and Chatgpt very interesting and how they compared – though 2 of the videos would not play to the end for me!
On the other hand, I worry about the overexposure of young children to technology, our overreliance on screens and the affect that this is have on children’s attention span. I do not think that technology is a good replacement for physical manipulatives for young children. I would be wary of using Mathia, Squirrel, Century or Azure in my classroom. While I can see the benefit of this individualised approach, it lacks the social interaction that is so important in school. There is also the cost associated with these programmes and the fact they are not created for the Irish curriculum. The video about minecraft was interesting but I don’t think it is something I would like to encourage in my classroom as it would be putting pressure on parents to have access to these games at home. I have primary-age children and we, as parents, have made the decision not to give out children devices. If their school was encouraging the use of minecraft then it would make our position a lot more difficult. Also I have read recently of a number of lawsuits that have been taken against the creators of minecraft due to “intentionally designing their game to hook young users. These lawsuits highlight links to gaming addiction, depression, and other mental health.”
I would be interested in trying immersive reader, flipgrid and Dreamspace TV.I totally agree. I was very sceptical too but could see how colleague were using it to make their planning easier. It does not replace teacher knowledge as you must guide AI in order to create appropriate resources etc. It is definitely something I want to understand better.
The ethical guidelines on AI and data usage in teaching and learning show have there are befefits and risks attached to using AI in education. AI can help personalise learning, creating more focussed resources or links for students. It can be used to assess and give more focussed assessment and feedback. However educators should always remember the guiding questions in order to mitigate the risks and be aware of biase and data breach so that they are able to engage positively, critically and ethically with AI systems and exploit their full potential.
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