Current Status
Not Enrolled
Get Started
This course is currently closed

Minecraft: Education Edition – worlds of possibility

With over 900 primary schools across the island of Ireland participating in Ireland’s Future Is MINE this year, many teachers have wanted to learn more about the role of Minecraft: Education Edition within their classrooms and how these worlds can enhance lessons and provide opportunities to learn curricular content in new ways for pupils. Well, this is your chance to join the Microsoft Dream Space team and do just that!

Join the team in Microsoft Dream Space (One Microsoft Place, Leopardstown, Dublin) to take part in hands-on, curricular focused lessons that can be adapted for both lower and upper primary school classrooms. At the end of these two days, you will leave this course with confidence in the use of Minecraft: Education Edition (and it’s classroom specific features) and empowered with the knowledge of how this sandbox game can open entirely new worlds of possibility for the next academic year.

Technical Requirements

All our courses require broadband Internet access (Min of 2mb recommended) and participants need to be familiar with using the internet, downloading and installing software.

Course Objectives

Participants will familiarise themselves  with Minecraft: Education Edition and how game-based learning can be used to create new teaching and learning opportunities in their classrooms.

Use Minecraft as a player to learn the controls, crafting, and game features necessary to gain confidence about game-based learning.

Discover strategies, tips, and tricks to integrate Minecraft into the classroom, learning what works for other teachers and explore the range of Minecraft teaching and learning resources that can be used in the classroom.

Participants will understand how to apply the SSE guidelines and the Digital Learning Framework to their own teaching and understand how developing their own ICT practice can have an impact at school level.

Expected Outcomes

Participants will learn about the educational potential of Minecraft and game-based learning and be introduced to the Education Edition, designed to make it easier to use in schools.

In Live Online Microsoft Teams workshops: and online, participants will learn to play Minecraft EE, explore its in-built library of lessons plans  and create curriculum and classroom resources that they can take back to their classrooms.

Course Duration

July 6th & 7th – DreamSpace One Microsoft Place, Leopardstown, Dublin
Online: July 8th to August 19th

This is a blended course, 2 Days in DreamSpace workshops and the remainder (Approx 8 hours) of the course online at, anytime between July 8th and August 19th.  Participants are required to attend the DreamSpace workshops and engage meaningfully with online content for approximately 8 hours. Whilst participation and engagement with the course content will be primarily judged on the quality of their contributions, an attendance roll will be kept and a log of their time spent working online.

DreamSpace Workshops July 6th & 7th

Draft Agenda (6 hour allocation)
09:30-10:30 – Daily Intro and WALT
10:30-12:30- Activity One
12:30-13:15- Lunch
13:15- 15:15 – Activity Two
15.15- 16:15 – Lesson plan applications

Kevin Maguire photo

Online Modules Course Author

Kevin Maguire is principal of Glenasmole National School. Co. Dublin. Previously Kevin was a lecturer in Education (Digital Learning) in the School of STEM Education, Innovation and Global Studies In DCU Institute of Education. He has a keen interest in STEAM/ STEM and technology in education. He has completed a Masters of Education in Digital Learning through DCU in which he completed a research project focusing on the benefits of game based learning (Minecraft) to promote 21st learning skills with 6th class students. He is a long standing contributor to the TeachNet Blog highlighting effective teaching and learning practices with emerging technologies. and has also provided facilitation on TeachNet’s online and blended CPD.

Scroll to Top